Game Economy Designer
London, Krakow, France OR Remote
Job Description
Work closely with Creative Leads and Game Designers and to match desired player behaviour, systems, and creative game design for maximum effect
Design and map out game progression from a systems and monetisation perspective
Take full ownership of game monetisation, manage pricing of virtual goods, balance game systems, and balance incentivized and purchased items in the game economy context
Provide clear system and economy documentation, diagrams, calculation models, analyses, wireframes, and/or prototypes
Manage pricing of virtual products to create specific price point roles, and implement selling strategies for various price points
Translate analytical findings into actionable recommendations within the game
Work closely with User Experience (UX) and User Interface (UI) Designers to optimize the player interface
Work Closely with the Game Designers to constantly support the game dynamics.
Identify the potential sale drivers for the different product categories in the game economy, and define the key points of exposure for those drivers
Work collaboratively with creatives, developers, and managers
Work on projects of varying length and complexity
Support developers during implementation
Must HAve
Strong portfolio to be presented and defended during interview
Two or more years of experience
Highly analytical, skilled at building models and tools to simulate and analyze the game economy and player behavior
Very good econometrics skills, able to model problems into quantitative systems, and draw qualitative conclusions out of quantitative data.
Statistical knowledge, able to formulate ratios and indexes specific to each game, identifying specific weaknesses and strengths in its economy design
High ability to understand player motivations and merge them with business needs
Excellent ability to analyse, synthesise and document concepts
Experience in game design from concept to live
Creative ideas with advanced problem-solving skills
Passion for video games with solid understanding of games
Continued education and curiosity for game trends, current design strategy and technology
Excellent ability to manage timelines and be self-directed
Excellent communication skills in English, both written and verbal
Comfortable with taking feedback and use it to improve your work
Nice to HAVe
Experience with AR/VR Immersive technologies
Cross-platform development experience
Why join us?
If you’re still not convinced by our work, here are a few more reasons why you might enjoy working at Koffeecup.
Small team, big growth. We are a small team - both in London and Krakow - it avoids the “too many cooks” scenario. Our studios provide our people with the space they need to be their best!
Culture of creativity. Our work should always be fun and exciting & we have the projects to back it up. We are laid-back, committed, flexible & hard-working. We believe flexibility is a two-way street.
Private healthcare. We care about the physical and mental well being of our team. No matter what happens - from an alien invasion to a sprained wrist - joining Koffeecup entitles you and to private medical care.
Training. Our team work incredibly hard, and so in the downtime we encourage them to pursue their career goals by investing in their learning - courses, resources & conferences. We will sort it.